Handled as a kind of itemĭata for enemies that fight the party in encounters and event battles
Handled as a kind of itemĭata for armor that raises traits such as physical or magic defense. Actorsĭata for the player-controlled party membersĭata defining an actor's characteristics-what weapons and armor he or she can equip, what skills he or she can learn, and so onĭata for techniques and magic that produce special effects and consume SPĭata for non-equipment items, such as recovery potions and event itemsĭata for weapons that raise traits such as offensive power. Every new game starts out with some default settings so you can jump in and start tweaking and get a playable game working in no time. All entries in the database have a limit of 999, which is usually plenty for most games. From playable characters, weapons, amors to animations used in battle and on maps. The database in RPG Maker XP has 13 tabs for you to setup your game. There are many kinds of events that create a flexible system for creating complex in-game events. EventsĮvents are placed on the maps in RPG Maker XP and control such functions are messages, switches and variables, transferring players between maps, battles, etc. Overall the mapping system is a great feature of RPG Maker XP and we have seen some amazing maps made with it by the community. Each map can be assigned a BGM, a BGS and which enemies will be encountered on that map. The tilesets can be assigned 8 autotiles, a fog and a panorama to be utlilzed when needed in the maps. Each tile can be assigned passable or non-passable as well as a flag to be used in events or RGSS. There are 3 layers in which to place tiles to make complex maps easier to achieve, as well as a fourth "events layer" where an event can be used to act as a tile.
The tileset image can be of any size and contain any number of 32px x 32px tiles. Maps are created using a single tileset image and events. Samples of default resources Editor Mapping
There are no face graphics included in RPG Maker XP but this functionality can be acheived with the use of RGSS. It also comes with a decent collection of BGM, BGS, SE and ME totaling a combined 280 sound files. RPG Maker XP comes packed with 601 (half of which are character sprites and battlers) graphical resources divided into various categories, including animations, autotiles, characters, battlers, icons, etc.